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[PUBLIC TESTING] Sonic Expedition: The Trial

[PUBLIC TESTING] Sonic Expedition: The Trial

A Roblox experience owned by Sonic Expedition.

AdventureENSonicPlatformerTesting

[PUBLIC TESTING] Sonic Expedition: The Trial is an adventure experience created on 2023-03-06. It has accumulated 5,843,569 lifetime visits and 38,938 favorites. Currently, 28 users are playing. The game holds an 88% like percentage. The description notes the game is unfinished and subject to change, with remastered stages included in recent updates.

Description (written by the developer; not a statement by this register)

Game is unfinished, everything you see may not be final and is subject to change. You may encounter glitches not present in the final release. - CONTROLS - P, DPAD UP - Pause RIGHT MOUSE - Camera WASD, Left Joystick - Basic Movement SPACE, A - Jump DOUBLE SPACE/A - Air Dash/Homing Attack SPACE + F/RB - Bounce E/X - Spindash/Spamdash SPACE + Holding E/X - Drop Dash - Update Log - Remastered Stages

Last updated by the developer 28 Jul 2026, 18:24 UTC.

28
playing (measured 10 Aug 2026, 19:19 UTC)
5,843,569
lifetime visits
88%
liked (15,757 👍 / 2,165 👎)
40,830
favourites (7.0 per 1k visits)
6 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:1941first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Trial Player · welcome783,553 · 0.00% win
??? · other39,831 · 7.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 88 % liked13 October 2026 — 88 % liked23 October 2026 — 88 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 00:3488no change
13 Oct 2026, 00:3388no change
3 Oct 2026, 00:3288no change
23 Sept 2026, 00:3188no change
13 Sept 2026, 00:3188no change
3 Sept 2026, 00:3088no change
24 Aug 2026, 00:2388no change
14 Aug 2026, 00:2288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.