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Doors Ideas Hangout (ABANDONED)

Doors Ideas Hangout (ABANDONED)

A Roblox experience owned by TecF Games.

RoleplayENroleplayfan-madewiki-based

Description (written by the developer; not a statement by this register)

Changelog: Bug fix Doors Ideas Hangout its a roleplay game about the fandom wiki of "Doors Ideas" if you want any of your entities to be added in this game, create a page on the wiki with your entity! Enjoy For announcements or leaks of the next update visit "Doors Ideas Wiki" :D!! -Tec Join in my roblox group for announcements! Other games that are similar to Doors Ideas Hangout: https://www.roblox.com/games/12796019464/WHIRBS-INACCURATE-DOORS-IDEAS-RP https://www.roblox.com/games/12845323164/DOORS-Ideas-Roleplay

Last updated by the developer 31 Jan 2025, 23:02 UTC.

0
playing (measured 21 Aug 2026, 14:19 UTC)
7,689
lifetime visits
85%
liked (23 👍 / 4 👎)
54
favourites (7.0 per 1k visits)
6 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
20 R$
Donate!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WHERE IS MY RAYGUN · other248 · 0.00% win
Huh, so that's what the code's for · secret191 · 0.00% win
Bounce, bounce, and bounce! · progression130 · 0.00% win
Ummmm, okay? · other35 · 0.00% win
A Colorful Little One · other29 · 0.00% win
CLOSE THE GAME · secret29 · 0.00% win
The Light Of...... Stupidity? · other22 · 0.00% win
The Light Of Evil · other20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.