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🐱buy food to feed your cat

🐱buy food to feed your cat

A Roblox experience owned by Jimmalonia.

SimulatorENcat simulationmultiple endingscooking/feeding

🐱buy food to feed your cat is a simulator experience created on 2023-03-06. The game has recorded 20,615,240 lifetime visits and 54,910 favorites. It maintains a 92% like percentage. Currently, zero users are playing. The description notes 51 endings and credits Threasto, Funeer, and Afoxbox for development roles.

Description (written by the developer; not a statement by this register)

There are currently 51 endings in the game. Your cat's excessive meowing wakes you up in the middle of the night. He's hungry, and you're left with the task to feed him so you can get back to sleep. Although, that isn't the only option. There's many endings to discover along the way on your quest to feed your cat. Inspired by get a snack at 4 am by Stixxal and be a dad and get milk simulator by br7h. Credits: Programming/Building: Threasto Animations: Funeer Art: Afoxbox

Last updated by the developer 29 Jan 2025, 17:21 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
20,615,240
lifetime visits
92%
liked (12,711 👍 / 1,038 👎)
54,862
favourites (2.7 per 1k visits)
6 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[NEW] all events
1,200 R$
use your avatar
200 R$
4x event chance
200 R$
[NEW] 50 money
100 R$
maxwell hat
50 R$
winter toggle
50 R$
day toggle
35 R$
cat food hat
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Feed Your Cat · collection1,397,553 · 33.3% win
Five Finger Discount · other1,351,768 · 30.0% win
Couch Potato · other1,340,516 · 23.3% win
?raC (Random Event) · other1,279,110 · 23.3% win
Stupid Rat · other1,236,182 · 13.3% win
Stop Staring... (Random Event) · other1,114,151 · 10.0% win
Clumsy · other834,698 · 16.7% win
Grand Larceny · other772,050 · 20.0% win
Doorless (Random Event) · other673,246 · 16.8% win
Low Gravity (Random Event) · other494,047 · 16.7% win
Can't You Read? · other492,594 · 10.0% win
Chill Out · other429,782 · 0.00% win
Cherry Blossoms (Random Event) · other386,652 · 0.00% win
Man's Best Friend · other360,357 · 3.3% win
You Can't Eat That! · other314,040 · 3.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:5192no change
23 Aug 2026, 16:3692no change
13 Aug 2026, 16:3292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.