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TvT: Separation (DISCONTINUED *For now*)

TvT: Separation (DISCONTINUED *For now*)

A Roblox experience owned by B-Block Studios.

ShooterENteam deathmatchdiscontinuedtesting

Description (written by the developer; not a statement by this register)

A team deathmatch game like any other! Current Testing Place: https://www.roblox.com/games/134398510487181/clean-test-game Everything will be explained in the group.

Last updated by the developer 8 Aug 2026, 17:03 UTC.

0
playing (measured 17 Aug 2026, 18:19 UTC)
1,210
lifetime visits
81%
liked (17 👍 / 4 👎)
6
favourites (5.0 per 1k visits)
8 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Game Support
100 R$
2x Coins
85 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood · progression39 · 0.00% win
First Victory · progression25 · 0.00% win
Overkill · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.