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HALLOWEEN|Sonic : Adventures On Mobius Advanced RP

HALLOWEEN|Sonic : Adventures On Mobius Advanced RP

A Roblox experience owned by LinkFighter Productions.

RoleplayENSonic the HedgehogRoleplayAdventure

Description (written by the developer; not a statement by this register)

[THIS GAME IS STILL IN BETA AND IS UNPOLISHED.EXPECT BUGS AMONG OTHER THINGS.] [26/12/24] [as of writing this,the sprint button has been removed due to coding issues and lack of mobile support (for some reason).i am working on bringing it back,but if it doesn't get fixed by the updates release,speed panels will be a temporary replacement. ok thanks] we are so back Update Log: -Lava Reef & Labyrinth Zone Maps -Improved Credits Section (in lobby) -Limited Time Morphs (Halloween Sonic & Sailor Tails) -New Cafe (in Turned Town) -Grens Shop Revamp -Bug Fixes & Other Things Notes: The maps are not identical replicas,the maps are made by the best of my efforts,and some things here are not canon. Credits all in game. If you want to,then join the group for the latest info on the game; https://www.roblox.com/groups/17109044/LinkFighter-Productions#!/about

Last updated by the developer 27 Jun 2026, 14:21 UTC.

0
playing (measured 14 Aug 2026, 04:07 UTC)
10,832
lifetime visits
80%
liked (16 👍 / 4 👎)
73
favourites (6.7 per 1k visits)
9 March 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 04:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Joined The Game! · welcome5,113 · 0.00% win
Halloween of '24 · welcome127 · 0.00% win
mefone😍 · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.