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Breath Selection

Breath Selection

A Roblox experience owned by EOM STUDIO.

Fighting & PvPENslayerbattlegroundscombo tutorials

Breath Selection is a fighting-pvp Roblox experience created on 2023-03-10. The game currently has 11 players online. It has accumulated 39,260,154 lifetime visits, 71,798 favorites, and a 91% like percentage.

Description (written by the developer; not a statement by this register)

New Game Release: https://www.roblox.com/games/14843728937/Slayer-Battlegrounds The new game can play on PC / Console / Mobile. ⬇️Join our Social Links for Code and combo tutorials.

Last updated by the developer 17 Apr 2026, 09:04 UTC.

11
playing (measured 10 Aug 2026, 14:01 UTC)
39,260,154
lifetime visits
91%
liked (50,437 👍 / 5,036 👎)
71,920
favourites (1.8 per 1k visits)
10 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0126first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Breath Slot 3
299 R$
Daily Tasks X2
160 R$
Kill Restore HP X2
120 R$
Golden Name
49 R$
Login BroadCast
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

paid · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9123 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked1 November 2026 — 91 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:1591no change
22 Oct 2026, 15:0691no change
12 Oct 2026, 15:0591no change
2 Oct 2026, 15:0491no change
22 Sept 2026, 15:0291no change
12 Sept 2026, 15:0191no change
2 Sept 2026, 14:5291no change
23 Aug 2026, 14:4891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.