Lose 10 Pixels Every Second
A Roblox experience owned by Imagination Industrial.
OtherENminimalistabsurdistsimulation
Description (written by the developer; not a statement by this register)
___________________________ 🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯 TEN. PIXELS. EVERY. SECOND. ___________________________ 👁 CAN YOU SEE IT? 🎮 CAN YOU PLAY IT? 😐 ARE YOU READY??!!! ⏰ THE TIME HAS COME!!!! ___________________________ YOU. ARE. A. GAMER! YOU HAVE GAMING SKILLS!! YOU MUST PLAY! THIS GAME. IMMEDIATELY. 🏆 THERE IS NO CONTEST. ONLY THIS GAME CAN SUIT !YOUR! NEEDS. 🤔 SURELY THERES'S MORE 2 THE GAME THAN JUST LOSING 10 (TEN) PIXELS EVERY SECOND (UNIT OF TIME). 🤔 😲🤯AND YOU BE RIGHT AND CORRECT TO US! THE ONLY WAY TO FIND OUT WHATELSE THERE IS IN THIS GAME IS TO PLAY THE GAME FOR YOUR SELF. 😎😎 ___________________________ 😃😃 FREEDOM! FREEDOM! FREEDOM! 😃😃 TEN! PIXELS EVERY SECOND! HOW MUCH? AH?!!! FIND OUT TODAY BY PLAYING RELAXING GAME!❕❕❕ ___________________________ 👍 CRITICS LOVE THIS GAME! YOU WILL LOVE IT TOO!
Last updated by the developer 22 Sept 2024, 14:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 00:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.