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Meeting Friends 🤗

Meeting Friends 🤗

A Roblox experience owned by EGYPRO.

OtherEN

Description (written by the developer; not a statement by this register)

💻 Available on platforms: 📱 -PC -Phone -Tablet -VR -Console

Last updated by the developer 7 Nov 2025, 15:08 UTC.

0
playing (measured 12 Aug 2026, 04:00 UTC)
2,166
lifetime visits
76%
liked (13 👍 / 4 👎)
5
favourites (2.3 per 1k visits)
10 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The dangerous gun
999 R$
Vip
299 R$
admin
150 R$
Boombox
70 R$
push
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome :D · welcome376 · 0.00% win
لقد قابلة المصمم · other208 · 0.00% win
عيد الاضحى (2023) · other15 · 0.00% win
(انتهت )قطة زعتر · collection6 · 0.00% win
(انتهت )القط على · collection5 · 0.00% win
تفوقة على باركور :o · progression5 · 0.00% win
(انتهت ) القط جودا · collection3 · 0.00% win
(انتهت )قطة مشمش · collection1 · 0.00% win
(انتهت )ابو القطط · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

76787718 August 2026 — 78 % liked18 October 2026 — 76 % liked18 August 202618 October 2026
2 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 02:5176-2
18 Aug 2026, 19:2078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.