Muskets, Mayhem, & Everything Inbetween
A Roblox experience owned by Swiftly Several.
ShooterENPvEvPHistorical WarfareShooter
Description (written by the developer; not a statement by this register)
A PvEvP based musket warfare game. General control consensus is that most guns require you to press M1, M2, or F to make ready and then you click one of those keys again to fire. Feel free to suggest content and report bugs in the group. I (was) very active and will most likely see your suggestions. Also note that this game has some things that are not historically accurate, this is because I myself do not know much history, although discussion is open. Additionally, this game is more fun with friends!
Last updated by the developer 9 Jul 2025, 14:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 02:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.