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A Roblox experience owned by Classic's..

Last updated by the developer 18 Dec 2023, 04:22 UTC.

0
playing (measured 14 Aug 2026, 01:50 UTC)
273
lifetime visits
75%
liked (3 👍 / 1 👎)
0
favourites
10 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 01:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

37k
37,000 R$
3k
3,000 R$
1k
1,000 R$
1k
1,000 R$
500 flat
500 R$
429
429 R$
300 - TAX COVERED
429 R$
400 flat
400 R$
TEST
358 R$
250 tax covered
358 R$
350flat
350 R$
300flat
300 R$
250flat
250 R$
214
215 R$
150 - With tax
215 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

w trade · other0 · 0.00% win
colby · other0 · 0.00% win
me · other0 · 0.00% win
colby · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.