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Miss Happi's Toyshop! (OBBY)

Miss Happi's Toyshop! (OBBY)

A Roblox experience owned by Decent Obbies.

ObbyENtoyshopescapepower-ups

Miss Happi's Toyshop! (OBBY) is an Obby experience created on March 10, 2023. The game has accumulated 52,102,727 lifetime visits and 22,366 favorites. Currently, 51 players are active. The title holds a 59% like percentage. The description outlines a narrative involving a dangerous toyshop and an action figure quest.

Description (written by the developer; not a statement by this register)

If you have fun please thumbs-up 👍 and favorite ⭐ to support the game. Thank you so much for playing! It's time to go shopping for this year's most popular and difficult to acquire toy, The Miss Happi Action Figure! The only thing is... you can only get ahold of this toy by visiting the world's most dangerous and secure toyshop in existence, Miss Happi's Toyshop! BUT NOT SO FAST!!! Miss Happi has a history of turning visitors into dolls and putting them on display in her very own toyshop! Quick let's escape before she catches us!!! If you're stuck on a stage make sure to check out some of the fun power-ups in the shop, any purchases are greatly appreciated and support me in making future games but don't feel pressured, simply playing the game is just as meaningful to me as a developer ❤️. Have fun! Join the Decent Obbies group so you don't miss out on future obby / parkour games!

Last updated by the developer 6 Dec 2024, 15:34 UTC.

51
playing (measured 10 Aug 2026, 14:38 UTC)
52,102,727
lifetime visits
59%
liked (4,757 👍 / 3,253 👎)
23,392
favourites (0.4 per 1k visits)
10 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3849first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL ITEMS [BIG SAVINGS]
1,249 R$
TANK
649 R$
HELICOPTER
599 R$
MORPHS - PLAY AS OBBY CHARACTERS
499 R$
GOD COIL
449 R$
CAR
399 R$
POGO STICK
399 R$
PORTA-PRISON
399 R$
FUSION COIL
399 R$
JETPACK
399 R$
SHRINK RAY
299 R$
JUMP COIL
199 R$
SPEED COIL
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

EASY MODE · other2,771,300 · 19.2% win
HARD MODE · progression597,101 · 3.0% win
EASY MODE - BEST TIME · other308,562 · 5.8% win
HARD MODE - BEST TIME · progression181,756 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5923 August 2026 — 59 % liked2 September 2026 — 59 % liked12 September 2026 — 59 % liked22 September 2026 — 59 % liked2 October 2026 — 59 % liked12 October 2026 — 59 % liked22 October 2026 — 59 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:3359no change
12 Oct 2026, 14:3159no change
2 Oct 2026, 14:3059no change
22 Sept 2026, 14:2359no change
12 Sept 2026, 14:2159no change
2 Sept 2026, 14:1859no change
23 Aug 2026, 14:0859first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.