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Don't Ask Don't Tell 2

Don't Ask Don't Tell 2

A Roblox experience owned by Don't Ask Don't Tell.

OtherEN

Description (written by the developer; not a statement by this register)

Delta Ring 2 is real

Last updated by the developer 12 Aug 2026, 23:45 UTC.

0
playing (measured 13 Aug 2026, 00:05 UTC)
14,131
lifetime visits
91%
liked (20 👍 / 2 👎)
61
favourites (4.3 per 1k visits)
10 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome537 · 0.00% win
Legendary Armory · collection94 · 0.00% win
Level 5 · progression84 · 0.00% win
Level 15 · progression41 · 0.00% win
Legendary Arsenal · collection34 · 0.00% win
Tea Evolved · other23 · 0.00% win
Your Own Personal First Class · collection23 · 0.00% win
Still Hardstuck · progression16 · 0.00% win
Level 30 · progression12 · 0.00% win
THE FIRST BATTLEPASS EVER · other11 · 0.00% win
2 BATTLEPASSES I LOVE CONTENT · other4 · 0.00% win
3 BATTLEPASS THATS MORE THAN 2 · other4 · 0.00% win
1 MONTH WORTH OF BATTLEPASSES NO BREAKS · progression4 · 0.00% win
Racer · progression4 · 0.00% win
6 BATTLEPASS MAYBE I CAN GET 7 · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.516 August 2026 — 90 % liked5 October 2026 — 91 % liked16 August 20265 October 2026
2 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 19:2091+1
16 Aug 2026, 18:4990first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.