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Cacophony. (ALPHA)

Cacophony. (ALPHA)

A Roblox experience owned by Sketch's Arcade Blox.

HorrorENhorrorsurvivalalpha

Description (written by the developer; not a statement by this register)

(RECOMMENDED FOR PC) Have you ever unfriended a Noob while clearing out your friends list? Little did you know that Noob was evil. He's tired of being rejected by society, why doesn't he just kill you, right? Cacophony is a game where a, corrupted noob attacks you. The premise of the game requires you to search the map and find a blue portal. Each portal will teleport you to a new location. In every location the portal becomes harder and harder to find. Will you be able to beat all 15 levels without ANY checkpoints? Go ahead and find out for yourself. :) CONTROLS: Shift to Run Shift Lock is (supposed to be) disabled, since the game is First Person Locked (This game is still an Alpha and only has 4 levels as of right now.)

Last updated by the developer 28 Jul 2025, 13:55 UTC.

0
playing (measured 26 Aug 2026, 14:15 UTC)
307
lifetime visits
91%
liked (10 👍 / 1 👎)
7
favourites (22.8 per 1k visits)
11 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
50 R$
Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Strident Enter! · welcome68 · 0.00% win
Alpha Tester. · welcome68 · 0.00% win
Escaped Accommodate! · progression9 · 0.00% win
Toddler! (UNOBTAINABLE) · welcome7 · 0.00% win
The Beginning of Many. (UNOBTAINABLE) · progression5 · 0.00% win
Beta Tester. · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.