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[🚧] Revengers Tycoon

[🚧] Revengers Tycoon

A Roblox experience owned by Innate Interactive.

TycoonENanimecombatmanga

Description (written by the developer; not a statement by this register)

[NOTICE:] The game is not complete, expect bugs. You can report bugs to the server found below. 🕹️ Welcome to Revengers Tycoon, a combat-based tycoon based on the popular series by Ken Wakui. This game contains content from the Manga/Anime mixed with original ideas. 📜 Game Controls: Dash: Press Q Key Block: Press F Key Punch: Left Click or Tap Sprint: Left Shift (Auto Sprint in Settings) Shiftlock: Left CTRL 🎇 Premium Users: 2.0x Income Rate COMING SOON: - More Fighting Styles - Boss Fights & Leader NPCs - City Racing ⭐ Join the group for in-game rewards. Codes can only be redeemed by group members. Active Codes: - OfficialRelease (+55,500 Yen) - NewCode200 (+200,000 Yen) 🗺️ Notice: This game does not save data for your tycoon or styles, leaving will reset both of these. However, Leaderboard stats such as Yen will save in new servers. Tags: Tokyo Revengers Fighting Tycoon Anime Mikey Draken Bosses

Last updated by the developer 24 Aug 2025, 03:09 UTC.

0
playing (measured 11 Aug 2026, 08:31 UTC)
80,492
lifetime visits
91%
liked (262 👍 / 26 👎)
629
favourites (7.8 per 1k visits)
12 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Benefits
1,000 R$
Auto Collecter
250 R$
2x Yen
200 R$
Fast Traveling
175 R$
2x Experience
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome35,978 · 100.0% win
500 K · other702 · 19.5% win
1 MIL · other614 · 9.8% win
Billionaire · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked25 August 2026 — 91 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:2391no change
15 Aug 2026, 13:0691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.