[🧪TOILET] Player Eating Simulator
A Roblox experience owned by cubify!.
SimulatorENAgar.io cloneGrowth mechanicSimulator
[🧪TOILET] Player Eating Simulator is a Roblox experience in the simulator genre, created on March 12, 2023. The game has accumulated 5,037,502 lifetime visits and 3,302 favorites. Currently, zero players are active. The title holds a 49% like percentage. Descriptions mention collecting food, buying cosmetics, and mass zones.
Description (written by the developer; not a statement by this register)
😃 Welcome To Player Eating Simulator ! 👍1,500 LIKES = FREE POTIONS👍 🌎 Go Around and Collect Food and Try to Become the BIGGEST Player In The WORLD!! 😵 How to Play : 💪 Collect Food So You Get Bigger 💪 🎁 Use The Shop To Buy Cosmetics 🎁 👉 Go in Mass Zones To Get HUGE 👈 💀 And Kill EVERYONE In Your Way 💀 🎉 Don't Forget To Join The Cubify Group For 350 Gold! Tags: Shoot, Race, Colors, Walls, Punch, Friends, Fun, Speed, Fast, Collect, Pets, Ragdoll, Rainbow, Colorful, Chroma, Rebirth, Energy, Stars, Racing, Punching, Friends, Simulator, Arms, Happy, Race, Agar, Grimace
Last updated by the developer 8 Jan 2024, 22:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:34 | 49 | no change |
| 14 Aug 2026, 01:31 | 49 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.