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MR. RALPHS DETENTION BREAKOUT (EASTER UPDATE)

MR. RALPHS DETENTION BREAKOUT (EASTER UPDATE)

A Roblox experience owned by Wellmade Obbies.

ObbyENschool escapeeaster eventobby mechanics

Description (written by the developer; not a statement by this register)

EASTER UPDATE 🐣 Find the Easter Egg to earn a BADGE! The worst teacher named Mr Ralph has put you in DETENTION, but he seems to be sleeping, so now you have your chance to ESCAPE! To escape this evil school you will have to avoid traps, disable lasers, jump over obstacles and OUTSMART Mr Ralph... If you like the gameplay, make sure to like and favorite the game! ⭐ Under Devlopement NOTE: Game is in BETA, so expect bugs and please rate fairly! tags - Obby, Obstacle Course, Obstacles, Escape, School, Detention, Breakout, traps, lasers, Mr Ralph, Funny, Easy, Hard

Last updated by the developer 8 Aug 2024, 06:35 UTC.

0
playing (measured 13 Aug 2026, 15:18 UTC)
13,125
lifetime visits
84%
liked (16 👍 / 3 👎)
67
favourites (5.1 per 1k visits)
12 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blue Laser Gun
750 R$
Rainbow carpet
699 R$
Classic Sword
499 R$
Red Laser Gun
499 R$
Speed Coil
99 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[EASY] Winner Badge · progression658 · 0.00% win
[Hard] Winner Badge · progression58 · 0.00% win
Easter Egg 2023! · secret13 · 0.00% win
What are you doing back here? · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.