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Sahizen

Sahizen

A Roblox experience owned by Sahizen.

RoleplayFRNarutoRPGHardcore

Description (written by the developer; not a statement by this register)

Bienvenu(e) sur Sahizen ! >> Sahizen est un jeu compliqué avec une perte permanente possible de son personnage. Perdre son personnage est une part du jeu qui devrait être compris 💥 Dès le début du jeu, Tu vas naître dans un clan au hasard, Uchiha, Hyuga etc avec leurs propres compétences 🌎 Tu vas aussi naître dans un village au hasard ! 💪 Défends ton Kage, sert le village, fais des missions secrètes et infiltre d'autres villages. 🗡️ Vas-tu déserter ton village jusqu'à crée ton organisation ? 👑 Vas-tu monter les échelons et devenir Kage ? ⭐Le choix est tiens ! Ton aventure t'attends dans le monde des Shinobis ! Contributions 🔨 MAS 💾 Par Sahizen.

Last updated by the developer 25 Apr 2026, 16:13 UTC.

0
playing (measured 11 Aug 2026, 15:49 UTC)
6,479
lifetime visits
84%
liked (43 👍 / 8 👎)
59
favourites (9.1 per 1k visits)
12 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Special Cloaks
800 R$
Neon Cloaks
800 R$
ATM Spawner
600 R$
Shinobi Cloaks
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8417 August 2026 — 84 % liked16 September 2026 — 84 % liked17 August 202616 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 17:5184no change
17 Aug 2026, 17:3484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.