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The Floor Is LAVA 🔥

The Floor Is LAVA 🔥

A Roblox experience owned by Murder Games Productions.

ObbyENsurvivalobbyparkour

The Floor Is LAVA 🔥 is an obby experience created on 2023-03-13. It has accumulated 1,387,919 lifetime visits and 2,773 favorites. The game holds a 66% like percentage. Currently, zero users are playing. The description highlights new maps, survival mechanics, and unlockable gear.

Description (written by the developer; not a statement by this register)

NEW UPDATE - 8 New Maps! 🔥 The Floor is Lava – Can You Survive? 🔥 ❤️ Avoid the rising lava and stay alive! 🛍️ Unlock fun trails and powerful gear to outplay others. 🏆 Climb the leaderboard and prove you're the best survivor! 👍 Like the game and ✅ Join the group to unlock +20% Speed Boost! Tags: Floor Is LAVA, Lava, Lava Survival, Survive, Tsunami , Escape, Obby, Fun, Easy, Ride into rainbow , long , popular , super , really , easy , fun , funny , mega , free , colorful , colors , color , colour , colourful , Basics Parkour Obby Escape,. Obby Parkour, obby , rainbow,

Last updated by the developer 23 Apr 2026, 17:24 UTC.

0
playing (measured 10 Aug 2026, 22:38 UTC)
1,387,919
lifetime visits
66%
liked (508 👍 / 262 👎)
2,770
favourites (2.0 per 1k visits)
13 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Taser
349 R$
Magic Carpet
299 R$
Boombox
99 R$
Speed Coil
99 R$
Gravity Coil
99 R$
Sprint
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,001,297 · 0.00% win
5 Wins · progression6,367 · 0.00% win
10 Wins · progression870 · 0.00% win
25 Wins · progression49 · 0.00% win
50 Wins · progression7 · 0.00% win
100 Wins · progression1 · 0.00% win
1000 Wins · progression0 · 0.00% win
500 Wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6614 August 2026 — 66 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:3666no change
14 Aug 2026, 12:5366first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.