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The Disastrous Experience

The Disastrous Experience

A Roblox experience owned by Disastrous Inc..

SurvivalENsurvivalmap buildingleveling

The Disastrous Experience is a survival game created on 2017-09-30. It has 36 players online, 33,249,417 lifetime visits, a 70% like percentage, and 282,562 favorites.

Description (written by the developer; not a statement by this register)

Level up, obtain exclusive gears, build your own map and survive what mother nature throws at you! -Submit your custom map for FREE each Wednesday! -Premium users get a free flying cloud!

Last updated by the developer 12 Jul 2026, 04:10 UTC.

36
playing (measured 10 Aug 2026, 20:05 UTC)
33,249,417
lifetime visits
70%
liked (12,107 👍 / 5,145 👎)
283,676
favourites (8.5 per 1k visits)
30 September 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:0530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
600 R$
Flying Magic Carpet
350 R$
Double XP
295 R$
Advanced map editor
295 R$
No fall damage
250 R$
Automatic Healing
150 R$
Survivor Tools
121 R$
VIP
86 R$
Character Light
80 R$
Double map vote
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

No balloon · other3,114,973 · 11.3% win
Super disaster! · other1,970,451 · 4.9% win
Beyond infinity · progression498,215 · 3.8% win
Helicopter Pilot · other404,838 · 3.8% win
Close call · other382,644 · 2.3% win
Lonely survivor · other185,703 · 2.6% win
Nuclear disaster116,548 · 0.90% win
Ship Captain · other113,039 · 1.2% win
Double disaster! · other59,861 · 3.8% win
Halloween Event 2 · social46,177 · 9.8% win
Level 10! · progression40,959 · 1.4% win
Halloween Event 3 · collection23,789 · 1.2% win
Halloween Event 1 · other19,236 · 0.00% win
Quadruple disaster! · other15,448 · 2.9% win
Team building · other2,997 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked12 September 2026 — 70 % liked22 September 2026 — 70 % liked2 October 2026 — 70 % liked12 October 2026 — 70 % liked23 August 202612 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 15:3470no change
2 Oct 2026, 15:3370no change
22 Sept 2026, 15:3270no change
12 Sept 2026, 15:2370no change
2 Sept 2026, 15:2170no change
23 Aug 2026, 15:0870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.