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[REVAMP] Mount Apo ⛰️

[REVAMP] Mount Apo ⛰️

A Roblox experience owned by Mount Apo.

SimulatorENmountaineeringsimulationphilippines

Description (written by the developer; not a statement by this register)

DIFFICULTY: Extreme At 2,954 meters above sea level, it is the tallest mountain in the Philippines. With steep grassy slopes and dense forests, it will be quite a challenge. Will you make it to the summit?

Last updated by the developer 3 Jun 2026, 01:10 UTC.

0
playing (measured 11 Aug 2026, 19:34 UTC)
31,466
lifetime visits
48%
liked (68 👍 / 73 👎)
178
favourites (5.7 per 1k visits)
13 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Medic
150 R$
Search and Rescue
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other358 · 0.00% win
Summited! · progression166 · 0.00% win
You found the blåhaj! · collection49 · 0.00% win
You found the leak! · secret23 · 0.00% win
You found the owner! · collection11 · 0.00% win
Summited 10 Times! · progression7 · 0.00% win
Summited 50 Times! · progression2 · 0.00% win
Summited 100 Times! · progression0 · 0.00% win
Summited 500 Times! · progression0 · 0.00% win
Summited 1000 Times! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

47494816 August 2026 — 47 % liked25 September 2026 — 48 % liked5 October 2026 — 48 % liked15 October 2026 — 49 % liked25 October 2026 — 48 % liked16 August 202625 October 2026
5 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 05:0848-1
15 Oct 2026, 05:0749+1
5 Oct 2026, 05:0648no change
25 Sept 2026, 05:0648+1
16 Aug 2026, 03:5147first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.