The amazing IXL simulator
A Roblox experience owned by Bank of EVIL.
SimulatorENmatheducationalsimulator
Description (written by the developer; not a statement by this register)
Welcome to IXL, the game where getting the wrong answer is the key to victory! In this exciting game, you'll need to use your math skills to answer a variety of challenging questions. But here's the catch - the more questions you get wrong, the more points you'll earn! That's right, in IXL, it's not about getting the right answer, it's about getting the most wrong answers possible. With each incorrect answer, you'll earn points that can be used to unlock new levels and power-ups. But don't worry, getting the wrong answer won't be easy. You'll need to use all of your math skills to solve the tricky questions and try to get them wrong. And with new questions added all the time, IXL will keep you on your toes and test your skills to the limit. So what are you waiting for? Join the IXL craze today and start racking up those points by getting the answers wrong!
Last updated by the developer 27 Jan 2024, 03:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 13:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.