Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
⭐ HARD Stud Jump Obby

⭐ HARD Stud Jump Obby

A Roblox experience owned by TheGodOfPleaseDonate's Heaven.

ObbyENparkourjump power mechanic60 stages

Description (written by the developer; not a statement by this register)

Thank you for playing Stud Jump Obby! There are currently 60 stages! ⭐ PREMIUM BENEFITS: - Chat Tag "RICH" ⭐ - Overhead Tag "RICH" ⭐ - Special Robux Effects ⭐ ⭐ Join our Group for SPECIAL Benefits: https://www.roblox.com/groups/17153197 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Stud Jumps Stages, Obstacle Course, Platformer Obby, Rainbow, Colorful, jump, roblox but every second you get +1 jump power, roblox but you get +1 jump every second, get jump, huge, massive, big, grow, every second, obby, obby tower

Last updated by the developer 15 Mar 2023, 18:46 UTC.

0
playing (measured 17 Aug 2026, 18:45 UTC)
603
lifetime visits
75%
liked (3 👍 / 1 👎)
5
favourites (8.3 per 1k visits)
14 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
799 R$
Grappling Hook
399 R$
x2 Walk Speed
99 R$
x2 Jump Power
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome402 · 0.00% win
Meet The Owner! · social77 · 0.00% win
You won! · progression10 · 0.00% win
You joined the group! · welcome8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.