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Car Crashing Simulator [Early Access]

Car Crashing Simulator [Early Access]

A Roblox experience owned by GoldByte Studios.

Description (written by the developer; not a statement by this register)

WELCOME TO CAR CRASHING SIMULATOR! 😈 Unleash your inner demolition derby driver! 💥 Wreak havoc and cause total mayhem on the roads! Thank you for playing Car Crashing Simulator in Early Access! As the game is still in development, we’re aware there may be bugs or unfinished features. Please know we're working hard to resolve any issues and improve your overall experience. Your patience and support mean a lot to us. If you encounter any problems, report them through our server — your feedback helps us make the game better for everyone. Thanks again for being part of the journey!

Last updated by the developer 28 Mar 2026, 16:56 UTC.

0
playing (measured 11 Aug 2026, 19:35 UTC)
1,448
lifetime visits
83%
liked (15 👍 / 3 👎)
143
favourites (98.8 per 1k visits)
14 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Super Nitro
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome126 · 0.00% win
Alpha Tester · other124 · 0.00% win
Getting There · progression10 · 0.00% win
Fan · progression5 · 0.00% win
Experienced · progression5 · 0.00% win
Lunatic · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.