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Dinosaur Hunter

Dinosaur Hunter

A Roblox experience owned by HALFBYTE.

SurvivalENdinosaursurvivalcombat

Dinosaur Hunter is a survival experience created on 2017-09-30. It has accumulated 27,335,112 lifetime visits and 239,270 favorites. Currently, 7 players are active. The title holds a 79% like percentage. The game features dinosaur skins, weapons, and multiple maps within the survival genre.

Description (written by the developer; not a statement by this register)

Fight, survive, and hide as you go up against pre-historic predators. Unlock unique dinosaur skins and weapons as you play across a variety of different maps and game modes. It is hunt or be hunted! 🦕 Join HALFBYTE or follow @VRYLLION to keep up with the latest updates.

Last updated by the developer 29 Jul 2026, 02:31 UTC.

7
playing (measured 10 Aug 2026, 16:07 UTC)
27,335,112
lifetime visits
79%
liked (51,152 👍 / 13,781 👎)
239,225
favourites (8.8 per 1k visits)
30 September 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hunter
799 R$
Cardio
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Dinosaur Hunter · other9,211,313 · 100.0% win
Survivalist · other4,200,557 · 0.00% win
Predator · other1,580,486 · 57.1% win
Alpha Tester Badge · other3,096 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7923 August 2026 — 79 % liked2 September 2026 — 79 % liked12 September 2026 — 79 % liked22 September 2026 — 79 % liked2 October 2026 — 79 % liked12 October 2026 — 79 % liked22 October 2026 — 79 % liked1 November 2026 — 79 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:1679no change
22 Oct 2026, 16:0779no change
12 Oct 2026, 16:0679no change
2 Oct 2026, 16:0579no change
22 Sept 2026, 16:0479no change
12 Sept 2026, 16:0279no change
2 Sept 2026, 16:0079no change
23 Aug 2026, 15:4779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.