Scooby-Doo! Night Of 100 Frights
A Roblox experience owned by Meddling Kids.
AdventureENretro gameplatformerarchival
Description (written by the developer; not a statement by this register)
This project allows for the exploration of Scooby-Doo! Night of 100 Frights' map/levels. This is being done out of deep respect for the incredible team at Heavy Iron Studios, THQ, and Hanna-Barbera. This is purely a non-commercial, non-profit archival project created for nostalgic enjoyment. No copyright infringement is intended. Scooby-Doo! Night of 100 Fright's is a 2.5D platform game developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox. The game was released in May 2002 in North America and was released later that year in PAL regions. For further information, please see the Wikipedia page. est. 19/09/23 (d/m/y)
Last updated by the developer 6 Aug 2026, 10:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 02:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 16:02 | 92 | no change |
| 15 Aug 2026, 15:47 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.