Zombie Culling
A Roblox experience owned by Northify Studio.
ShooterENsurvivalzombiesco-op
Description (written by the developer; not a statement by this register)
Team up with friends or go solo as you find yourself trapped in a nightmarish realm overrun by the undead. Armed with an arsenal of powerful weapons, PETS! and a determination to survive, you must navigate through the desolate streets, eerie alleyways, and abandoned buildings. Every step you take could be your last, as zombies lurk around every corner, hungry for your flesh. As a BETA player, you have a unique opportunity to shape the future of ZombieCulling. Provide valuable feedback, report bugs, and suggest new features that will make the game even more exciting. Your input is crucial in refining the gameplay and ensuring an unforgettable experience for all players. How to play:🤺 Enter the city to kill zombies ☠ Recive B'Caps to buy new weapons and upgrades💎🗡 Fight till your last breath and return home 🦾 Spend your well earnd Zoins for your bravery and buy Companions! 😺🙈🐯🐹🐰🦊 Head back in to slay MORE when ready! 👹
Last updated by the developer 1 Feb 2024, 11:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 17:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.