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Toxic Airways

Toxic Airways

A Roblox experience owned by Toxic Fox.

RoleplayENroleplayairportkarma system

Description (written by the developer; not a statement by this register)

****** TESTING PHASE ******************* Come have fun at this Toxic Airways. Hangout with your buddies and dont worry its not rushy rushy. Help passengers get checked in and on their way to their destination. Choose what job you want to do. + Front Desk + Security + Baggage Handler + Flight Attendant + Captain Also added some life choices along the way, Karma points. So you decide if you want to be a good or bad person. Perks will come with both. Please let us know if any bugs.

Last updated by the developer 9 Apr 2026, 20:37 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
6,091
lifetime visits
88%
liked (61 👍 / 8 👎)
89
favourites (14.6 per 1k visits)
16 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
Council Member
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hired! · other3,195 · 0.00% win
First Criminal · progression760 · 0.00% win
Plank Owner · other291 · 0.00% win
First Flight · progression33 · 0.00% win
Little Angel · progression16 · 0.00% win
Secret · secret2 · 0.00% win
Security Mastery · progression1 · 0.00% win
Little Devil · progression0 · 0.00% win
Front Desk Mastery · progression0 · 0.00% win
Skilled Skipper · progression0 · 0.00% win
Exceptional Host · progression0 · 0.00% win
Handy Handler · collection0 · 0.00% win
Security Hero · progression0 · 0.00% win
Baller! · other0 · 0.00% win
Big Baller! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.517 August 2026 — 89 % liked16 October 2026 — 88 % liked17 August 202616 October 2026
2 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 21:1588-1
17 Aug 2026, 18:5289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.