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Disaster Falls

Disaster Falls

A Roblox experience owned by Rougarou Studios.

ObbyENsurvivalobstacle avoidanceupgrade mechanics

Description (written by the developer; not a statement by this register)

Do not press the button! Attempt to make it down the water fall without being killed by the disaster. Earn points the further you go to upgrade your speed to beat the disasters!

Last updated by the developer 19 May 2023, 02:41 UTC.

0
playing (measured 22 Aug 2026, 11:08 UTC)
3,095
lifetime visits
42%
liked (8 👍 / 11 👎)
36
favourites (11.6 per 1k visits)
18 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 11:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Stars
500 R$
V.I.P
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Murphy's Law · other2,271 · 0.00% win
Winner! · progression419 · 0.00% win
Falls Expert · progression416 · 0.00% win
Master · progression211 · 0.00% win
Curiosity killed the cat · secret91 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

394240.522 August 2026 — 39 % liked11 September 2026 — 42 % liked22 August 202611 September 2026
2 measurements spanning 20 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Sept 2026, 11:1642+3
22 Aug 2026, 11:1539first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.