MR APPLE'S PRISON! (FIRST PERSON OBBY)
A Roblox experience owned by Wizard Storm Obby.
ObbyENobstacle coursehorror elementsboss fight
MR APPLE'S PRISON! (FIRST PERSON OBBY) is an obby experience created on 2023-03-18. It has accumulated 2,030,194 lifetime visits and 1,259 favorites. The game holds a 47% like percentage. Currently, zero users are playing. The description notes a boss battle against MR APPLE and mentions potential jump scares.
Description (written by the developer; not a statement by this register)
If you enjoyed the game, please thumbs-up 👍 and favorite ⭐ to support the game. It really helps the game! Thanks for playing! Are you ready to escape the most evil goofy prison in the world? Well, let's do it! This prison isn't ordinary... it's goofy! It is guarded by MR APPLE!!!!! We NEED to ESCAPE! At the end, can you defeat MR APPLE in an intense all boss battle with multiple attacks? Let's see if you can! ⚠️ OBBY CONTAINS JUMPSCARES/LOUD NOISES ⚠️ If you're having trouble on a stage, check out the power-up shop! It has lots of goodies that are sure to help you on your adventure! MR APPLE'S PRISON! (FIRST PERSON OBBY) Made by WIZARD STORM, LLC!
Last updated by the developer 16 Mar 2024, 16:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.