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Magnet Madness 🧲 [PETS!] 🐶

Magnet Madness 🧲 [PETS!] 🐶

A Roblox experience owned by Borka Studios.

SimulatorENpet collectionmagnet mechanicsworld exploration

Description (written by the developer; not a statement by this register)

⚡️ Welcome to Magnet Madness! 🧲 ✅ Use code: Madness! ✅To help you get started! 🗺️ Explore new worlds and be the first to discover the final world! 🐶 Obtain amazing pets that will benefit you around the world! 💰 Collect coins that are scattered everywhere! 🧲 Purchase and use new, stronger magnets! ✨ The possibilities are endless! 🎁 Latest Update: 🌀 Working on new Cursed World! 👾 Bug Fixes!

Last updated by the developer 31 Jul 2026, 12:11 UTC.

0
playing (measured 30 Aug 2026, 05:45 UTC)
1,412
lifetime visits
89%
liked (16 👍 / 2 👎)
11
favourites (7.8 per 1k visits)
19 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
549 R$
2x Rebirths
399 R$
Triple Hatch
399 R$
2x Coins
349 R$
Instant hatch
320 R$
Auto Hatch
299 R$
2x Diamonds
299 R$
2x Luck
149 R$
2x Speed
99 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

899491.530 August 2026 — 94 % liked29 October 2026 — 89 % liked30 August 202629 October 2026
2 measurements spanning 60 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 05:4789-5
30 Aug 2026, 05:4594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.