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(Limited) Absolute Driving

(Limited) Absolute Driving

A Roblox experience owned by Motion Spark Studios.

RacingENcar racingvehicle simulationcar customization

(Limited) Absolute Driving is a racing experience created on 2023-03-20. It has recorded 4,735,073 lifetime visits and 18,198 favorites. The title holds an 82% like percentage. Currently, zero users are playing. The game focuses on driving simulation, featuring over 120 collectible cars and multiplayer racing mechanics.

Description (written by the developer; not a statement by this register)

Make sure to Like 👍 and Favorite ⭐ for more updates! 💰Join The Group For 10% More Cash While Driving And A Free Car!💰 --------------------------- ⚠ This game is still in early stages. There may be unexpected errors during gameplay! ⚠ Huge Update Soon --------------------------- 🏁 Driving & racing simulation 🚗 Find exclusive barn find cars across the map 😎 Host car meets to flex your cars! 🚘 Collect and race 120+ cars (More each update) 💵 Earn money by driving fast, winning races, and selling cars! 👑 Compete in multiplayer races with other players or by yourself in private servers! 🎨 Customize your ride 🛠️ Upgrade your ride (coming soon) --------------------------- Credits: Scripting/Races - Killibou60 Building/Scripting/Modeling - FruWasTaken Scripting - Starviing Tags: Car, Driving, Racing, Drive, Race, Vehicle, Simulation, Simulator, Car Driving, Race Simulator

Last updated by the developer 2 Aug 2025, 18:01 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
4,735,073
lifetime visits
82%
liked (6,993 👍 / 1,536 👎)
18,192
favourites (3.8 per 1k visits)
20 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Track Cars Pack
499 R$
VIP
299 R$
JDM Car Pack
149 R$
Personal Garage
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Absolute Driver! · other2,550,237 · 80.0% win
Millionaire! · progression6,542 · 0.00% win
Classic Restoration · other4,343 · 0.00% win
Explorer · other2,676 · 0.00% win
Rich! · other393 · 0.00% win
Dedicated Explorer · other147 · 0.00% win
Ultra Rich · other78 · 0.00% win
Ultra Explorer · other51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:0482no change
24 Aug 2026, 02:0382no change
14 Aug 2026, 02:0282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.