MIZU
A Roblox experience owned by Aquatica Studios.
AdventureENunderwater explorationconservation themedemo version
Description (written by the developer; not a statement by this register)
"Mizu", Japanese for water, brings you on a conservational journey around the world, while exploring and restoring underwater ecosystems. Find new and amazing creatures, immerse and connect yourself to the ocean through beautiful visuals and storytelling. You may be the chosen one! [DISCLAIMER: THIS IS A DEMO, NOT FULL VERSION] Developers: FouledAnchors @FouledRBLX 2Hept @2Hept AwesomeXForLife @whimrbx MrHardswell @mrhardswell SharkingAround @sharkingaround IrritatingFish Bannanza the_bluej
Last updated by the developer 1 Jun 2026, 04:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 22:52 | 92 | no change |
| 14 Aug 2026, 22:45 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.