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Block Falls

Block Falls

A Roblox experience owned by Block Falls.

MinigamesENSpleefSurvivalLeaderboards

Description (written by the developer; not a statement by this register)

⭐Join the group for rewards! https://www.roblox.com/groups/17317150 ⚠️Private servers do not give wins or coins! 🎉 Welcome to Block Falls! Climb your way up the leaderboards, Play & Win modes such as Spinner, Sword, and Lava! Buy Items from the shop to help you win, and unlock halos to flex your style of winning! ⭐ Earn rewards for winning! ⚔️ Be the last one standing! 💰 Unlock titles and more with coins! 💻 This game is compatible with ANY device, play on PC, CONSOLE, OR MOBILE. ⚠️ This game is new, so expect some bugs 🏷️block falls, hexagon, fall block, spleef, survival, block

Last updated by the developer 17 Apr 2026, 20:35 UTC.

0
playing (measured 12 Aug 2026, 00:32 UTC)
18,239
lifetime visits
77%
liked (57 👍 / 17 👎)
63
favourites (3.5 per 1k visits)
23 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
299 R$
Rainbow Halo
199 R$
2x Wins
149 R$
2x Coins
149 R$
Double jump
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome11,926 · 0.00% win
1 Wins · progression3,570 · 0.00% win
Obstacle course Obby · progression784 · 0.00% win
10 Wins · progression121 · 0.00% win
50 Wins · progression21 · 0.00% win
100 Wins · progression11 · 0.00% win
250 Wins · progression7 · 0.00% win
500 Wins · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.