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username.666:game (16+)

username.666:game (16+)

A Roblox experience owned by Parkvil Studios.

OtherEN

Description (written by the developer; not a statement by this register)

(( 16+ due to Roblox. )) 𒐫

Last updated by the developer 10 Aug 2026, 20:56 UTC.

0
playing (measured 12 Aug 2026, 11:19 UTC)
5,566
lifetime visits
79%
liked (15 👍 / 4 👎)
62
favourites (11.1 per 1k visits)
24 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

test (don’t actually buy this)
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SEND HELP · welcome1,343 · 100.0% win
CRITICAL UNLOCK · other34 · 0.00% win
titanic6 · other0 · 0.00% win
fallgate · other0 · 0.00% win
ANT UPRISING · other0 · 0.00% win
Camping story!6 · other0 · 0.00% win
apple · collection0 · 0.00% win
personal place · other0 · 0.00% win
Claire · secret0 · 0.00% win
ch ch. chrg? · other0 · 0.00% win
TANK PATROL · other0 · 0.00% win
ARG IS OVER · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.517 August 2026 — 78 % liked27 August 2026 — 79 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 20:4879+1
17 Aug 2026, 20:3778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.