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Dev Hood

Dev Hood

A Roblox experience owned by Dev Hood Games.

SimulatorENaim trainercombatroleplay

Description (written by the developer; not a statement by this register)

Welcome to Dev Hood! ⚠️ Exploiting will result in a permanent ban. Please play fairly and respect the game rules.⚠️ ⚠️Package Abusing will result in a 2 day ban.⚠️ ⚠️Macro abusing will result in a 5 day ban.⚠️ [PC CONTROLS]: [G] - Carry [E] - Stomp [R] - Reload [C] - Slide Special thanks to 459sm for helping create some of the stomp effects! Cmds: /e fov 70-120. Credits: Da Hood, Hood Modded, Da Hood Aim Trainer, Da Fights. Credits to: prod_joyful for the sound of Max! stomp effect! Tags (ignore): Dae Hood, Dah Hood, Dat Hood, Da Hood Trainer , Wa Hood ,Blood Hood , Dah, The Hood , da hood aim trainer, Dah Aim Trainer, Hood Modded, Da Customs, Hood Game, Hood, Da Uphill, Da Downhill, Da Bank, Da Aim, Hood Customs, Da Fights, Dev Hood

Last updated by the developer 12 Nov 2025, 22:32 UTC.

0
playing (measured 21 Aug 2026, 12:23 UTC)
1,409
lifetime visits
88%
liked (15 👍 / 2 👎)
7
favourites (5.0 per 1k visits)
24 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 12:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[👑] Creator
25,000 R$
RICH??
999 R$
bat
700 R$
Full Armor
150 R$
[💎] Diamond Emoji
125 R$
Armor
100 R$
[☀] Summer Emoji
100 R$
[❄] Snowflake Emoji
100 R$
Boombox
50 R$
Char Command
45 R$
Food
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the owner · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.