Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[❗UPDATE] PunchMade City

[❗UPDATE] PunchMade City

A Roblox experience owned by Banards Fans.

RoleplayENopen-world crimegang roleplaycombat mechanics

[❗UPDATE] PunchMade City is a roleplay experience created on 2023-03-25. It has accumulated 3,234,472 lifetime visits and 19,697 favorites. The title holds a 76% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

🚨 This game is in early development, beware of bugs!🚨 For PC: R - Reload Gun E - Stomp G - Carry For Xbox: ButtonX - Reload Gun PadUp - Carry PadDown - Stomp How To Play: 👨‍💻 Swipe & Punch 👨‍💻 💰 Steal Money 💰 ☠️ Kill/Start Wars ☠️ 🏦 Start Heists 🏦 🛹 Collect Vehicles 🚗 👮 Arrest Criminals 👮 🍃 Farm Za 🍃 🗡️ Collect Skins 🔪 Level increases the amount of money you get from scamming! More Kills, More Bandz! Buy items at Jamal's Janks and Zip's Arsenal Use the Phone/MSR to swipe Take out the ops and run up the bag! Tags: London, Bronx, Hood, Hood Game, Da Hood, Drill, UK, Chicago, Gang, Gta, FiveM, hood game, Roblox, War , Wars, Ghetto, Za, realistic hood, bronx, new york, roleplay, hood games. ps4, PS5, ps5, xbox, hood shootouts, switches, glocks, dracos, turfs, mobile, fun, glock, guns, RP, switches hood, california

Last updated by the developer 22 May 2025, 23:12 UTC.

0
playing (measured 10 Aug 2026, 19:08 UTC)
3,234,472
lifetime visits
76%
liked (4,149 👍 / 1,306 👎)
19,689
favourites (6.1 per 1k visits)
25 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium
349 R$
2x Za Speed
200 R$
2x XP
150 R$
2x Crate Luck
125 R$
Bigger Duffel Bag
120 R$
Exclusive Cars
100 R$
2x Swipe Money
100 R$
Spawn with Skateboard
75 R$
2x Card Limit
75 R$
Emotes
70 R$
Gun Attachments
50 R$
Spawn with Bat
50 R$
Spawn with Knife
35 R$
Card Reader
25 R$
Custom Crosshair
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,049,260 · 0.00% win
Met Owner · other2,074 · 0.00% win
Killed the Owner · other54 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:1776no change
14 Aug 2026, 05:1576first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.