Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Anime Battlegrounds Y

Anime Battlegrounds Y

A Roblox experience owned by Sub & Fatal.

Fighting & PvPENanimefightinggacha

Anime Battlegrounds Y is a fighting-pvp experience created on 2023-03-25. It has recorded 4,220,216 lifetime visits and 52,848 favorites. The title maintains a 97% like percentage. Currently, zero users are playing. The game is developed by Small World Games for Super League.

Description (written by the developer; not a statement by this register)

Welcome to Anime Battlegrounds Y! Use Code LAUNCH for free gems! 📱💻Play on PC, Mobile and Tablet! ⭐ Get Premium Benefits! Premium Roblox users get quicker rewards and more stars! ❤️ Lagging? Grind in a FREE VIP Server! 🏆 Like and Join the group "Sub & Fatal" for access to Auto Fight! 💻 Keybinds: Left click - Punch Q - Dash Number Keys - Use Abilities Developed by Small World Games, for Super League

Last updated by the developer 26 May 2026, 05:26 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
4,220,216
lifetime visits
97%
liked (64,969 👍 / 1,818 👎)
52,817
favourites (12.5 per 1k visits)
25 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Luck
699 R$
More Equipped Swords
499 R$
Advanced Autofight
499 R$
Faster Ability Cooldowns
399 R$
VIP
299 R$
Triple Egg Unboxing
299 R$
Double Cash
249 R$
Skip Unboxing
199 R$
More Ability Inventory
199 R$
More Sword Inventory
199 R$
Double Experience
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ABY - Thanks for playing! · welcome1,722,222 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0397no change
24 Aug 2026, 03:0297no change
14 Aug 2026, 03:0197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.