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Mega Easy Tower

Mega Easy Tower

A Roblox experience owned by Limitless Studio.

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Mega Easy Tower is an obby experience created on 2023-03-25. It has accumulated 70,839,849 lifetime visits and 30,472 favorites. Currently, 607 players are active. The game holds a 66% like percentage. Players navigate randomly generated stages to earn rewards and climb leaderboards.

Description (written by the developer; not a statement by this register)

This game was created by the developers of Tower of Misery! [UPDATE]: 🚩 FREE CHECKPOINTS HAVE BEEN ADDED! 🚩 Reach the top of the tower made of randomly generated stages before the clock runs out. Earn wins to unlock trails, effects, emotes, & halos. Climb your way up the leaderboards! 🌟 Play over 100+ unique MEGA EASY stages! 🎯 Unlock over TONS of UNIQUE trails, effects, emotes, & halos! 💾 Your progress will save AUTOMATICALLY! 🏆 Get FREE wins for staying in the game, inviting friends, & from daily login streaks! 🔒 Play in our FREE private servers! Tags: Tower, Misery, Obby, Parkour, Climb, Mega, Easy, Rainbow, Fun.

Last updated by the developer 30 Jun 2026, 01:53 UTC.

79
playing (measured 22 Aug 2026, 00:50 UTC)
71,353,709
lifetime visits
66%
liked (6,589 👍 / 3,385 👎)
31,575
favourites (0.4 per 1k visits)
25 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

79618348.510 August 2026 — 618 players21 August 2026 — 321 players21 August 2026 — 211 players21 August 2026 — 127 players21 August 2026 — 101 players22 August 2026 — 79 players10 August 202622 August 2026
6 measurements spanning 11 days, net -539. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5079-22
21 Aug 2026, 23:50101-26
21 Aug 2026, 22:50127-84
21 Aug 2026, 21:50211-110
21 Aug 2026, 20:54321-297
10 Aug 2026, 14:15618first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Replay Pass
399 R$
x2 Wins
399 R$
VIP Commands
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finish Tower! · progression13,239,538 · 60.0% win
10 Wins! · progression3,306,733 · 21.1% win
25 Wins! · progression1,048,555 · 7.6% win
50 Wins! · progression354,512 · 2.4% win
100 Wins! · progression105,149 · 0.60% win
200 Wins! · progression24,764 · 0.10% win
300 Wins! · progression9,930 · 0.10% win
400 Wins! · progression4,928 · 0.00% win
500 Wins! · progression2,956 · 0.00% win
600 Wins! · progression1,941 · 0.00% win
700 Wins! · progression1,356 · 0.00% win
800 Wins! · progression1,025 · 0.00% win
900 Wins! · progression802 · 0.00% win
1,000 Wins! · progression667 · 0.00% win
1,250 Wins! · progression361 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6621 August 2026 — 66 % liked21 August 2026 — 66 % liked21 August 2026 — 66 % liked21 August 2026 — 66 % liked22 August 2026 — 66 % liked23 August 2026 — 66 % liked2 September 2026 — 66 % liked21 August 20262 September 2026
7 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:4766no change
23 Aug 2026, 13:3766no change
22 Aug 2026, 00:5066no change
21 Aug 2026, 23:5066no change
21 Aug 2026, 22:5066no change
21 Aug 2026, 21:5066no change
21 Aug 2026, 20:5466first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.