💥Clicker Masters Simulator X
A Roblox experience owned by HFun Studios.
SimulatorENpet collectionrebirth mechanicevent updates
💥Clicker Masters Simulator X is a simulator experience created on 2023-03-26. It has recorded 1,352,645 lifetime visits and holds 4,506 favorites. The game maintains an 86% like percentage. Currently, zero users are playing. The description highlights features such as pet collection, rebirth mechanics, and recent updates including new eggs and maps.
Description (written by the developer; not a statement by this register)
⭐Welcome to Clicker Masters League Simulator⭐ 💰 Join to the group for +1 pet equip and free pet! 💰 ⚠️ Lagging or crashing? make a VIP server for free! ♻️ Rebirth to gain more coins! 🐶 Collect all kinds of different pets! 🌎 Explore all the different worlds! 🏆 Become first on the leaderboards and get rank Global Elite! 🔔 Favorite and like the game for updates! 🚨 NEW UPDATE 24 (🎉EVENT 1,25M🎉) 🥚 - 2 New EVENT Eggs! 🥚 - 1 New Egg - 5 New Pets! 🎈 - Event Portal! 🍄 - New Map Mashroom Island! 📋- New Upgrades! 🏆- New Scoreboard Display! ❓ - 1 New Secret Pet! ❓ - New Index Pets To Unlock! 🔄 - 1 New Rebirth Button! 🍀 - x3 Luck! 🖱️ - x5 Clicks! ⚖️ - Balance Changes! 🐛 - Bug Fixes! Credits: Interbyte Studios, XueTheDev, LuaBearyGood Tags: Clicker, Super, Speed, Parkour, Race, Run, Victory, Win, Faster, Tapping, Hatching, clicker, click, clicker simulator, tapper
Last updated by the developer 14 Jul 2026, 20:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.