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[DISCONTINUED] Parkour Goofy

[DISCONTINUED] Parkour Goofy

A Roblox experience owned by A Goofy Studio.

AdventureENparkourdiscontinuedtutorial

[DISCONTINUED] Parkour Goofy is an adventure experience created on 2023-03-26. The game has accumulated 2,163,126 lifetime visits and 5,521 favorites. Currently, zero users are playing. The title holds a 65% like percentage. The experience remains available as an archive, with no ownership transfer planned.

Description (written by the developer; not a statement by this register)

This game is difficult. Please complete the tutorial before leaving and disliking the game. The game is discontinued, and we have since moved onto our new title, Untitled Parkour Game, found here: https://www.roblox.com/games/16166423027/ Note: The game will stay here as an archive. Ownership won't ever be passed to anyone either.

Last updated by the developer 9 Sept 2025, 17:18 UTC.

0
playing (measured 10 Aug 2026, 22:18 UTC)
2,163,126
lifetime visits
65%
liked (2,337 👍 / 1,272 👎)
5,520
favourites (2.6 per 1k visits)
26 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OMEGA Supporter
225 R$
Grand Supporter
100 R$
Super Supporter
50 R$
Supporter
25 R$
Donator
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome768,281 · 0.00% win
Vertigo · other2,405 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.