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SQUID GAME Glass Bridge!

SQUID GAME Glass Bridge!

A Roblox experience owned by Glass Bridge Challenge.

AdventureENSquid GameGlass BridgeCasual

SQUID GAME Glass Bridge! is an adventure experience created on 2023-03-27. The game has accumulated 14,558,520 lifetime visits and 5,229 favorites. It currently has 0 players online. The title holds an 81% like percentage. The description notes gameplay involving a glass bridge with a 50/50 safety chance for tiles, cash rewards, and premium benefits.

Description (written by the developer; not a statement by this register)

Welcome to SQUID GAME Glass Bridge! 🤔 50/50 chance of a tile being safe or deadly 💸 Win cash when you conquer the glass bridge ☁️ Use cash to open chests and unlock gears I really hope you enjoy the game, remember to thumbs up if you enjoy! Premium benefits: +$1000 cash per win

Last updated by the developer 29 Jun 2026, 23:18 UTC.

0
playing (measured 10 Aug 2026, 16:50 UTC)
14,558,520
lifetime visits
81%
liked (6,231 👍 / 1,429 👎)
5,229
favourites (0.4 per 1k visits)
27 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Pointers
1,500 R$
Crimson Sword
750 R$
Skeleton Scythe
650 R$
Electric Sword
550 R$
Golden Flying Carpet
450 R$
Fling Glove!
450 R$
Green Glowing Sword
450 R$
Speed Coil
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome8,192,063
Winner! · other3,746,830

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.