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(Discontinued) MrTop Plaza

(Discontinued) MrTop Plaza

A Roblox experience owned by MrStudios,.

OtherENdiscontinueddeveloper dramalobby

Description (written by the developer; not a statement by this register)

Due to the owner's mistreatment of developers, the game is now discontinued. Owner: MrTopDev Credits: JamesDaTester - testing/game banners credit EmberGlooms to for the badge art and some banners tassyX - Icon and graphics Fluffy Dog - Sound Jv_Axolti - Cutscenes BlueTactical - UI Papyrusfan - Boss fight ZyxdeeDev - Support Nobody12034 - Main Map /Lobby design and modelling

Last updated by the developer 13 Aug 2024, 01:24 UTC.

0
playing (measured 15 Aug 2026, 06:21 UTC)
447
lifetime visits
17%
liked (2 👍 / 10 👎)
3
favourites (6.7 per 1k visits)
28 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 06:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TopLight
60 R$
Felink
50 R$
Felxi
40 R$
DLC
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Victim · welcome34 · 0.00% win
JUST US YAY · social3 · 0.00% win
Dont Tell anyone please.... · secret2 · 0.00% win
Was that to hard? · progression1 · 0.00% win
Keep this between me and you · secret1 · 0.00% win
Your not Funny... · other1 · 0.00% win
Great Job! · progression0 · 0.00% win
THE END · progression0 · 0.00% win
ALL THAT FOR NOTHING?!?!?! · progression0 · 0.00% win
Is it over....? · progression0 · 0.00% win
Not What I Expected... · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.