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[UPD🔫] District V2

[UPD🔫] District V2

A Roblox experience owned by ColdBlood Entertainment..

RoleplayENroleplayshootingurban crime

[UPD🔫] District V2 is a roleplay experience created on March 28, 2023. The game has accumulated 662,567 lifetime visits and holds 4,814 favorites. It maintains an 81 percent like percentage. Currently, zero users are playing. The description indicates gameplay involves roleplaying as citizens, choosing professions, or managing districts within a shooting and war context.

Description (written by the developer; not a statement by this register)

◇────◇ District V2 ◇─────◇ THIS GAME IS A RP/SHOOTING/WAR GAME! RK IS PROHIBITED, IF YOU RK SOMEONE YOU CAN GET BAN! 👷‍♂️ ➔ Embody the citizen role in a town, and become the person you've always wanted to be. 🔧 ➔ Choose from several professions in the city and find the Job of your dreams. 🔫 ➔ Or become the boss of a neighborhood and run a district. Tags - Hood, Da Hood, Chicago, Untitled Hood, Legends, ChicBlocko, FiveM, OBLOCK, Tha Bronx, Tha Bronx 2, NYC: The Projects, The Projects, Shootout, Sl2, District, ps4, PS5, ps5, xbox,

Last updated by the developer 28 Oct 2025, 00:51 UTC.

0
playing (measured 10 Aug 2026, 23:08 UTC)
662,567
lifetime visits
81%
liked (1,366 👍 / 328 👎)
4,803
favourites (7.2 per 1k visits)
28 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Turf With G17
8,000 R$
GlockDrum
1,600 R$
GlockEXT
1,400 R$
FiveSeven
1,400 R$
SnubNose
1,000 R$
[⭐] VIP
500 R$
Laser Color
350 R$
[🎒] Loot
250 R$
Safe X2
150 R$
BMX Spawner
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome218,728 · 0.00% win
Max level! · progression39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked3 October 2026 — 81 % liked23 October 2026 — 81 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:0881no change
3 Oct 2026, 22:0681no change
14 Aug 2026, 18:4981first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.