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Easy Stairs Obby 🌟 40 Stages!

Easy Stairs Obby 🌟 40 Stages!

A Roblox experience owned by Jack and Colby.

ObbyENparkoureasy difficultyreward-based

Description (written by the developer; not a statement by this register)

Complete the obby and earn free rewards at the end! An Easy Obby with tons of prizes at the end! ✨ - Thumbs up πŸ‘ - Favorite πŸŽ‰ - Finish the obby for perks ✨ PREMIUM BENEFITS: - Premium Icon above head - FREE Speed Coil! Tags: Climb, Stairs, 2000, Easy, Obby, Parkour, Escape, Rage, Fun, Parkur, Morphs, Free, happy, gears, admin, escape, infinite, fall, Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful, VIP, Admin, Ladder.

Last updated by the developer 19 Oct 2024, 20:46 UTC.

0
playing (measured 11 Aug 2026, 15:05 UTC)
740
lifetime visits
43%
liked (3 πŸ‘ / 4 πŸ‘Ž)
3
favourites (4.1 per 1k visits)
28 March 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Carpet
799 R$
Laser Gun
299 R$
Jetpack!
299 R$
Grapple Hook
199 R$
Double Jump
99 R$
Speed Coil
80 R$
Gravity Coil
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

πŸŽ‰ Welcome! πŸŽ‰ Β· welcome393 Β· 0.00% win
Stage 5 Β· progression3 Β· 0.00% win
Stage 40 Β· progression2 Β· 0.00% win
Stage 25 Β· progression2 Β· 0.00% win
Stage 50 Β· progression0 Β· 0.00% win
Stage 100! Β· progression0 Β· 0.00% win
Stage 75 Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.