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Dream Universe

Dream Universe

A Roblox experience owned by MetaCortex.

AdventureENpuzzleexplorationindie

Description (written by the developer; not a statement by this register)

Dream Universe (DU) is a solo exploration game where you navigate dreams using a portal. It involves puzzles to solve that leads to more places in the dreamsphere. A Love letter & Tribute to the Dream Game by August, Inspired by Submachine Universe Say :info in the chat for additional information. :credits to teleport to the subplace. Indev Alpha Build

Last updated by the developer 16 Sept 2025, 13:30 UTC.

0
playing (measured 12 Aug 2026, 07:16 UTC)
9,093
lifetime visits
97%
liked (452 👍 / 12 👎)
1,706
favourites (187.6 per 1k visits)
29 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Break the boundries of your mind · progression2,116 · 100.0% win
Everything has to start from somewhere · welcome1,406 · 0.00% win
Sphere's Mockery · other366 · 0.00% win
Down the rabbithole · other233 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

979897.517 August 2026 — 98 % liked27 August 2026 — 98 % liked6 September 2026 — 98 % liked6 October 2026 — 97 % liked16 October 2026 — 97 % liked17 August 202616 October 2026
5 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 12:3697no change
6 Oct 2026, 12:3597-1
6 Sept 2026, 12:0398no change
27 Aug 2026, 11:5398no change
17 Aug 2026, 11:4998first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.