+$100,000 Impossible Glass Bridge Obby!
A Roblox experience owned by Fun Fun Obbies.
ObbyENparkourrainbow themelong course
+$100,000 Impossible Glass Bridge Obby! is an obby experience created on 2023-03-29. It has accumulated 6,463,480 lifetime visits and 41,023 favorites. The game holds a 73% like percentage. Currently, zero users are playing. The description mentions 76 stages and potential future updates based on engagement metrics.
Description (written by the developer; not a statement by this register)
👍 Admin features may be free at 90% likes. 🤪 Can you win? Try to beat the 76 easy stages! 🤩 At 10K Likes, 200 more stages will come! LIKE AND FAVORITES FREE VIP ⭐ INVITE YOUR FRIENDS🔥 ⚠️ DISCLAIMER This game does not violate the Roblox Terms of Service. ⛔ I do not endorse or promise any Robux rewards. This game is made solely for entertainment purposes. No Robux are awarded in this game. 🤝 Enjoy your experience and have fun playing! RTHRO, bruh, fun obby, obby, rainbow, long, popular, super, really, easy, fun, funny, mega, free, noob, lava, jump, jumping, jumping, anime, dragon, ball, gacha, Money, Obbi , Jump, Jumping, Color, Colourful, Colour, RTHRO, Course, Long, Easy, Popular, Fun, Funny, Mega, 1%, 100%, 99%, Obby, Parkour, Fun, Easy, Easy Obby, Fun Obby, Parkour Obby, Cotton, Cotton Obby, Obstacle Course, Rainbow, Colorful, Cotton Candy, MrBeast, Adventure, Platformer, Verified
Last updated by the developer 27 May 2026, 08:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.