Liminal Spaces [PRE-ALPHA]
A Roblox experience owned by Cognitivity Studios.
HorrorENbackroomsliminal spaceshorror exploration
Description (written by the developer; not a statement by this register)
🖐 Welcome to the Backrooms, wanderer! 🖐 👀 Wander throughout the Levels of this maze and discover the untold secrets of this liminal world. 👀 🤜 Fight against other players or entities you may encounter. 🤛 🔍 Search for the unreachable end to the maze. 🔎 🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑🛑 These Backrooms interpretations are based on a roleplay. If you want to discover the story of this world, join the community server. Credits Scripting: Sergeant_Ranger, Axis Modeling: Sergeant_Ranger, D_Spectral Animation: RedX Music: D_Spectral, Soup, Xion GUI: Sergeant_Ranger, Eons Art: D_Spectral, Soup, Cow Base Maps: Cow, Soup, D_Spectral, Sergeant_Ranger Thumbnail: D_Spectral Level 0, Level 1, Level 2, and Level 188,: Sergeant_Ranger, D_Spectral Level Fun: Sergeant_Ranger, D_Spectral, Cow
Last updated by the developer 18 May 2026, 10:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 13:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.