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Football

Football

A Roblox experience owned by Mukagen.

SportsENsoccersports simulationPC controls

Description (written by the developer; not a statement by this register)

CONTROLS (PC) Hold Left Click - Shoot. The longer you hold, the harder it goes, and it fires itself at full power Right Click - Pass. Tap it while shooting to fake the shot Spacebar - Push the ball into space and chase it. With no ball, head it out of the air. There is no jump F (hold) - Lob toward the reticle X - Light lob, a gentle chip C - Push lob ahead and run onto it E - Tackle Q - Dive Shift - Sprint. Double-tap for extra effort, which is too fast to keep the ball Ctrl - Dribble stance, slow close control G - Call for the ball. Hold for the comms wheel Tab - Player list, teams and party Alt (hold) - Free the cursor from the crosshair Mouse - Aim. While a shot is charging, move it to bend the ball: sideways curves, up and down is top and backspin With no ball, Left and Right Click still work when ball visual turns blue you run onto the ball and strike it on arrival

Last updated by the developer 13 Aug 2026, 14:40 UTC.

0
playing (measured 13 Aug 2026, 14:46 UTC)
333
lifetime visits
76%
liked (28 👍 / 9 👎)
84
favourites (252.3 per 1k visits)
30 March 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

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1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

761008822 August 2026 — 100 % liked1 September 2026 — 76 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net -24. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–104 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 14:0276-24
22 Aug 2026, 06:03100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.