[👾] Abyss Protocol
A Roblox experience owned by Abyss Protocol Dev Team.
HorrorENhorrorasymmetric multiplayersurvival
Description (written by the developer; not a statement by this register)
[GAME ALPHA] You were chosen… or maybe just unlucky. No one knows how this place was created. No one knows how to escape. All we know is… once you enter, you don’t come back. 🎮 HOW TO PLAY 🧍♂️ SURVIVOR: Hide… or die trying. Run while you still can, because once they find you… there is no second chance. Listen to every sound, watch every shadow — one mistake can cost everyone their life. Work together… or be left behind. 🔪 KILLER: Hunt without mercy. They feel fear… use it. Track, corner, and destroy any hope of escape. There is only one objective: Eliminate them all. 💻 PLATFORMS It doesn’t matter where you play… it will find you. 🖥️ PC – Clear vision… but you’ll see things you shouldn’t 📱 Mobile – There is no safe place… not even in your hands 🎮 Console – You can try to stay in control… but it won’t help. No matter where you play… the Abyss is waiting. Credits: Render: matheus20caseiro Musics: geremias_plays and Ekinah
Last updated by the developer 18 Aug 2026, 15:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Aug 2026, 08:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Sept 2026, 08:53 | 71 | +1 |
| 27 Aug 2026, 08:52 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.