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OBSCURE [HORROR]

OBSCURE [HORROR]

A Roblox experience owned by Tacca_BioX.

HorrorENabandoned laboratoryco-op escapepsychological horror

OBSCURE [HORROR] is a Roblox horror experience, created in 2023. Players face a series of scares while trying to survive the setting. It has been visited 30,675,316 times over its lifetime, carries an 88% like rating, and has 585,479 favorites, with 92 players active at last count.

Description (written by the developer; not a statement by this register)

🩸 ▸ Solo dev project, updates take time, but they're worth the wait :D 👍 ▸ 150K Likes = New Redeemable Code 💎 ▸ Roblox PLUS members unlock exclusive perks 🫂 ▸ Up to 12 players per groups 🎧 ▸ Headphones STRONGLY recommended, 3D spatial audio 🖥️ 📱 🎮 ▸ Playable on PC, Mobile & Xbox ⚠️ ▸ WARNING: Contains flashing lights & jumpscares 🧪 ▸ THE STORY In this horror game, the player wakes up in an abandoned laboratory after a scientific experiment gone wrong. You find yourself trapped in this spooky place, where strange creatures roam the halls and supernatural events occur. You must explore the different sections of the lab to find clues and tools to help you escape the horrors Can you survive Obscure? 🎁 ▸ Join the group ( Free $1,000 and more ) → https://www.roblox.com/groups/14398889 Tags: Horror, Scary, Jumpscare, Multiplayer Horror, Co-op, Escape, Survival, Mystery, Atmospheric, Multiplayer, Adventure, Narrative, Psychological, Laboratory, Monsters, Entity

Last updated by the developer 17 Aug 2026, 21:19 UTC.

92
playing (measured 31 Aug 2026, 06:50 UTC)
30,675,316
lifetime visits
88%
liked (110,752 👍 / 14,662 👎)
602,929
favourites (19.7 per 1k visits)
1 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9253231210 August 202631 August 2026
228 measurements spanning 21 days, net -288. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–598 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 228
Measured (UTC)PlayersChange
31 Aug 2026, 06:5092-40
31 Aug 2026, 05:50132-7
31 Aug 2026, 04:50139-38
31 Aug 2026, 03:50177-45
31 Aug 2026, 02:50222-12
31 Aug 2026, 01:50234-66
31 Aug 2026, 00:50300+2
30 Aug 2026, 23:50298-43
30 Aug 2026, 22:50341+89
30 Aug 2026, 21:50252-220
30 Aug 2026, 20:50472+57
30 Aug 2026, 19:50415+44
30 Aug 2026, 18:50371-27
30 Aug 2026, 17:50398+19
30 Aug 2026, 16:50379+5
30 Aug 2026, 15:50374+32
30 Aug 2026, 14:50342+86
30 Aug 2026, 13:50256+61
30 Aug 2026, 12:50195+6
30 Aug 2026, 11:50189first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dominus Pack
999 R$
Increased Lobby ( Max 12 Players )
899 R$
V.I.P
599 R$
Your Skin
499 R$
Tommy Gun
499 R$
Olympic Runner (+45% Walk Faster)
399 R$
[LIMITED] Dr.Isac | Chapter 1
299 R$
Super Flash Light PET
199 R$
Flash camera
189 R$
Support Next Chapter
170 R$
Flash Light
98 R$
C.A.T
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome16,248,358 · 100.0% win
E · other12,564,474 · 100.0% win
R · other12,558,597 · 100.0% win
U · other12,555,779 · 100.0% win
C · other12,552,970 · 100.0% win
B · other12,536,000 · 100.0% win
S12,530,846 · 100.0% win
O · other12,508,191 · 100.0% win
Strongest Friendship · social10,186,638 · 100.0% win
Journey to the afterlife · progression7,218,340 · 100.0% win
Revived · other5,756,510 · 100.0% win
BETA TESTER (OFF) · other4,808,090 · 0.00% win
I love puzzle pieces · collection4,013,259 · 17.0% win
This is my home · other2,500,752 · 0.00% win
Chapter 1 · progression2,280,832 · 23.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 202622 October 2026
234 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 234
Measured (UTC)% likedChange
22 Oct 2026, 15:4988no change
12 Oct 2026, 15:4888no change
2 Oct 2026, 15:4688no change
22 Sept 2026, 15:4588no change
12 Sept 2026, 15:3888no change
2 Sept 2026, 15:3588no change
31 Aug 2026, 06:5088no change
31 Aug 2026, 05:5088no change
31 Aug 2026, 04:5088no change
31 Aug 2026, 03:5088no change
31 Aug 2026, 02:5088no change
31 Aug 2026, 01:5088no change
31 Aug 2026, 00:5088no change
30 Aug 2026, 23:5088no change
30 Aug 2026, 22:5088no change
30 Aug 2026, 21:5088no change
30 Aug 2026, 20:5088no change
30 Aug 2026, 19:5088no change
30 Aug 2026, 18:5088no change
30 Aug 2026, 17:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
25 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.